In 2009, German studio Deck13—who would go on to make soulslikes Lords of the Fallen and The Surge series—released a 3rd-person RPG in which you play Death’s daughter. No, not Susan Sto Helit from Terry Pratchett’s Discworld publications, though I would kill for a activity about her, but a corset-clad inhabitant of a fantasy model of Venice named Scarlett who fights with a detached scythe blade. 

Venetica did not established the planet on hearth many thanks to a degree of jankiness and relatively shallow beat, but did generate some supporters many thanks to its strange Renaissance setting and odd suggestions like the lockpicking system, in which the ghosts of two intruders convey to you which order to torque your four lockpicks.