The Terraria: Journey’s End update will bring a hefty amount of new content and features to the nearly decade-old sandbox game, including items, enemies, mini-biomes, and two new difficulty levels: Master Mode and Journey Mode. Master Mode seems obvious enough—it’s going to be tough—and we’ve speculated previously that Journey Mode might be a creative mode of some sort.

Today developer Re-Logic finally revealed what it’s all about, saying that it’s not a creative mode, but “a whole new way to experience Terraria” that enables significantly increased levels of freedom in, and control over, the game: “The ultimate evolution of being able to play your Terraria, any way you want.”

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