(Image credit: Ryan Trawick)

If you’re not familiar with HyperCard, it was an approachable development tool for the Macintosh that allowed creators to use then-revolutionary hyperlinks to make databases, multimedia presentations, and even…games. Myst was made using HyperCard, by letting players warp from one stationary image to another (and by using video files to further flesh out its world).

There’s been a heartening resurgence of HyperCard recently, from Eliot Gardepe’s Hypercard Framework to the stacks of old HyperCard creations that are being preserved on the Internet Archive. People are also making new HyperCard games, including Hyper P.T., the latest, and perhaps wildest, remake of P.T. yet.

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