Nvidia has released a new sneak peek of the upcoming Minecraft DXR update, ‘Minecraft with RTX’, and it’s once more promising the ray tracing overhaul is “coming soon”. But before all that, you can take a look at three new worlds designed by some of Minecraft’s top creators—Razzleberries, BlockWorks, and GeminiTay—along with two presentations on the in-game path tracer and how to go about building textures for real-time ray tracing yourself.

Each of the custom game worlds focuses on a different feature of Minecraft with RTX—the upcoming DirectX Raytracing update for Minecraft. Of Temples and Totems RTX by Razzleberries uses heaps of lava to highlight per-pixel emissivity, global illumination, and real-time shadows; while Imagination Island RTX by BlockWorks focuses on stunning god rays. Crystal Palace RTX by GeminiTay brings it all together in a grand, surprisingly well-lit, castle. 

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Crystal Palace RTX by GeminiTay (Image credit: Nvidia)
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Of Temples and Totems RTX by Razzleberries

Of Temples and Totems RTX by Razzleberries (Image credit: Nvidia)
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Imagination Island RTX by BlockWorks

Imagination Island RTX by BlockWorks (Image credit: Nvidia)

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