Creepy battle royale Hunt: Showdown’s latest update has completely revamped the game’s damage over time systems, while also adding new toys to take on the horrific monsters of the Bayou with.

Most of the 1.4 update focuses on adjusting how the various sources of lingering damage work. Burns and bleeds both have three different stages now, with each dealing more damage and taking longer to heal than the last. Weaker enemies will now deal less of this sort of damage than before, but stronger enemies and repeated attacks will do up to 50% more instead.

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