Borderlands 3’s Mayhem Mode unlocks at the end of the base game, enabling players to adjust various modifiers that increases the game’s difficulty and rewards. In November, Gearbox announced plans for an overhaul of the mode called—wait for it—Mayhem 2.0, and with that update set to go live on April 23 it’s now revealed more details on how exactly it will work.

Mayhem 2.0 will feature more than 25 new modifiers, each rated Easy, Medium, Hard, or Very Hard. Easy modifiers like Big Kick Energy, which increases weapon recoil and spread but also damage output, are “largely helpful,” but beyond that it’s almost all downside. Drone Ranger, for instance, is a Hard-rated modifier that spawns Healing Drones—not for you, though, but for all the enemies you’ll face.

Modifiers are randomized, but the number and difficulty for each level of Mayhem Mode is consistent:

(Image credit: Gearbox Software)

Weapon drops will be more powerful at each higher Mayhem level, but so will enemy health, shields, and armor, so it sounds like it’ll be a bit of a wash in terms of increasing power: At best, you’ll remain at par with the bad guys. A series of eight new Legendary weapons will begin dropping at Mayhem level 6, though, so that should help the effort a bit. 

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