In 2014, Double Fine got into publishing with Double Fine Presents, created to help indie developers get their projects out the door. Then Microsoft started throwing cash around, acquired Double Fine and left the fate of its publishing arm up in the air. 

Tim Schafer called the situation “complicated” last year, saying that having a publisher inside another publisher might not make business sense. While Double Fine hasn’t committed to its publishing arm’s future, or lack of future, since then, judging by a new blog post from Gang Beasts developer Boneloaf, it does look like it won’t be around for much longer. 

Source Article