During IGN’s Summer of Gaming presentation, Everspace 2 developer Michael Shade explained that the first Everspace was always intended to be an open-world space RPG. But the team’s limited budget forced them to turn into a procedurally generated roguelike instead since crafting levels by hand was beyond what the team could realistically accomplish.

Now thanks to a two successful Kickstarter campaigns, Rockfish Games is able to make Everspace 2 the game it always wanted. Everspace 2 features a bigger galaxy to explore with handcrafted, persistent sectors of space to explore and get into some epic dog fights.

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